Young Teppic has been in training at the Assassins Guild in Ankh-Morpork for several years. The day after passing his final exam he mystically senses that his father has died and that he must return home. Being the first Djelibeybian king raisedMoreYoung Teppic has been in training at the Assassins Guild in Ankh-Morpork for several years.
The day after passing his final exam he mystically senses that his father has died and that he must return home. Being the first Djelibeybian king raised outside the kingdom leads to some interesting problems, based on the fact that Dios, the high priest, is a stickler for tradition, and does not, in fact, allow the pharaohs to rule the country.After numerous adventures and misunderstandings, Teppic is forced to escape from the palace, along with a handmaiden named Ptraci.
Meanwhile, the massive pyramid being built for Teppics father warps space-time so much that it rotates Djelebeybi out of alignment with the space/time of the rest of the disc by 90 degrees. Teppic and Ptraci travel to Ephebe to consult with the philosophers there as to how to get back inside the Kingdom. Meanwhile, pandemonium takes hold in Djelibeybi, as the kingdoms multifarious gods descend upon the populace, and all of Djelibeybis dead rulers come back to life.Eventually, Teppic re-enters the Kingdom and attempts to destroy the Great Pyramid, with the help of all of his newly resurrected ancestors.
They are confronted by Dios, who, it turns out, is as old as the kingdom itself, and has advised every pharaoh in the history of the Kingdom. Dios hates change and thinks Djelibeybi should stay the same. Teppic succeeds in destroying the Pyramid, returning Djelibeybi to the real world and sending Dios back through time (where he meets the original founder of the Kingdom, thereby restarting the cycle).
Teppic then abdicates, allowing Ptraci (who turns out to be his half-sister) to rule. Ptraci immediately institutes much-needed changes.